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Chibi-Robo Zip Lash Review Games Online For PC

Chibi-Robo Zip Lash Review

Chibi-Robo Zip Lash has the building blocks of a great game, but like a haphazard Jenga tower, it was just a matter of time before it toppled over. It’s a competent platforming adventure featuring a cute robot who uses its power cord as a grappling-hook to attack enemies, swing from ceilings, and lasso objects. By picking up certain items, its cord can grow longer, opening the door for complex puzzles that require you to bounce your cable off walls to hit far-off targets. It’s not all cord action, though; sometimes Chibi-Robo is dashing on a skateboard, leaping off ramps and dodging obstacles at the last second.

Despite being a key part of completing some levels, seeking out extensions for your grappling-hook ultimately feels pointless. It’s great at the end of the level when you can toss it into a hallway and watch it bounce here and there, grabbing coins and other collectibles, but it’s deflating when it’s back to square one at the start of the next level. It would have made for a much more meaningful experience if your tools and abilities progressed over the course of the entire game, and it could have paved the way for more complex levels, too. Unfortunately, it’s handled on a level-by-level basis, thus any joy you derive from making progress is short-lived, and you begin every level tackling the most basic of challenges.

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Chibi-Robo Zip Lash Review

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Chibi-Robo is charming, but he has the unenviable task of cleaning up your garbage. For most of its adventure, Chibi-Robo is the definition of mundane; you kill slow moving enemies and overcome basic platforming scenarios, collecting items, including literal garbage, such as a discarded coffee cup. Other times, it’s candy–real-world candy. While there’s nothing inherently awful about seeing brands like Pocky or Dots in a game, Zip Lash fetishizes these products, with NPCs who yearn for specific treats. Upon receipt, they repeat marketing catch-phrases, their favorite commercials, and lists of flavors, just in case you had any doubt that Tootsie-Rolls are the snack for you. There are dozens of these snacks to collect, but by the time you’ve seen the tenth “commercial,” it becomes a non-priority as you search for more worthwhile goals.

These garish displays could be forgiven if the rest of Zip Lash offered meaningful substance, but it’s a game that’s far too easy, with very little in the way of interesting level design. You play through six worlds, set in different locations such as North Africa, the South Pole, and Europe. These window dressings rarely amount to anything of note, with few standout elements. There’s some variation in the enemies you face as you travel the world, but not enough to make each location standout in a meaningful way. North America’s world does contain some lively and challenging stages, with lots of moving parts and chaotic sequences that effectively communicate the nature of factories during the industrial revolution. It can be fun to move about with your grappling-hook and search for hidden areas, but these joys are fleeting. It doesn’t help that Chibi-Robo is a slow-moving character whose actions are sluggish and few. Unlike other Nintendo platformers that thrive on variety, Chibi-Robo’s adventure is monotonous.

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Chibi-Robo Zip Lash Review

Things pick up when your cord grows, but it’s a process you have to restart in every level. To be fair, Chibi-Robo tries to offer a mix of experiences, but beyond status-quo platforming and grappling, you only find variety in boss fights and vehicle-based levels. The aforementioned skateboarding is fun, but I wish there were more stages that offered the same level of reflex-based challenges. When you’re plopped into a submarine that moves achingly slow, or a similarly-paced inflatable balloon, you groan out of frustration the same way you do when driving behind someone going 5 MPH in a 35 MPH zone. Sure, you’re doing something different than jumping and swinging, but that doesn’t mean much when the activity is aggravating.

Boss fights provide some of the best moments in the game, offering a real challenge as you’re required to use your grappling-hook in fresh ways in the face of new behaviors and obstacles. The bosses themselves are ornate, exhibiting a level of detail that’s rarely seen elsewhere in Zip Lash. These encounters are a breath of fresh air that only magnify the mediocrity of the rest of the game.

Chibi-Robo loves to collect, but there’s more in the world to find than just candy and trash. Coins, Chibi-Robo children, and medallions await the intrepid explorer, though you won’t have to dig deep. Most “hidden” items lie near the beaten path and are easy to locate if you look around with the slightest of care. The game toys with the idea of returning to completed levels to seek out collectibles you might have missed, but earning high-marks for finding everything isn’t motivation enough to return to unremarkable levels.

To make matters worse, Zip Lash features a convoluted world map designed around a mechanic that wastes your time. Rather than moving in a straight path from level to level, you’re forced to spin a wheel that determines how many steps you will move along the world’s path. This mechanic would make sense if you could hit a high number, end up on the final stage, and quickly complete a world. Zip Lash doesn’t work that way–you have to beat all six levels in a world before you can move on to the next, so there’s no incentive to aim for anything other than a panel with the number one–the most prevalent panel there is.

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Chibi-Robo Zip Lash Review

Chibi-Robo would have benefited from more fast-paced moments like the skateboarding and jet-skiing sections. While you could argue that the spinning wheel makes it tough to revisit levels exactly in the order you wish, you can freely move about the map once you’ve completed all six levels and beaten the world’s boss. Even if you’re clumsy, you collect so much currency in the game through casual play that you can always purchase specifically-numbered panels for the wheel to increase your chances of landing on the number you wish. When the wheel disappears after you beat the boss, or you fix the odds to your advantage, you wonder why it ever existed to begin with.

These frustrations don’t make Zip Lash a bad game, but they prevent it from rising above adequacy. For every promising moment–which are few and far between–there’s a commercial for candy, or a series of mini-tasks and menus that drag you back down. Chibi-Robo is a sleepy trip through a forgettable world. Plead with it to go faster, beg it to surprise you with new experiences, but don’t be surprised when it answers back with the merits of biting into the center of a Tootsie Pop.

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Owlboy Game Review For PC

Owlboy Game Review For PC

By their very nature, retro-inspired games are fighting an uphill battle against the nostalgia they aim to invoke. How can they form their own identity when they’re partly designed to make you remember other games? After finishing Owlboy, it seems D-Pad Studio might have the answer.

For almost a decade, Owlboy has lurked behind the curtain of mainstream releases with a small-but-devout following. Looking at screenshots and videos over the years, it was always apparent that Owlboy would look and sound great, but there’s so much more to love about the final product: the humor, the varied cast, the disasters that befall its otherwise bright and uplifting world, and the incredible action set-pieces that punctuate the calm found elsewhere. It’s not until you break through the surface that you’re blinded by Owlboy’s artistic brilliance and swayed by its heartfelt story.

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Owlboy review

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It begins with Otus–our muteprotagonist and the runt of his village–during a stressful dream where his professor and dark figments criticize his inadequacies and chastise his inability to speak. It’s a powerful setup that endears our hero to you. Trouble brews shortly after he wakes up and concerns of pirate sightings explode into panic as a nearby metropolis comes under attack. Otus teams up with a military mechanic, Geddy, to put a stop to the pirates before their home is destroyed.

Owlboy is old-school, not just in its presentation, but also in its storytelling–there’s no voice acting, and events are set in stone with nary a major decision-making opportunity in sight. The plot manages to avoid predictability, however, not only through a handful of twists, but by allowing characters to evolve throughout the course of the game. Sad moments aren’t swept under the rug by unreasonable optimism–they stay with your squad and fundamentally alter their outlook on the mission and their own identity in surprising ways. There’s great attention to detail in the cast’s animations, which are often tailored for a specific scene, as opposed to falling back on routine reactions. Coupled with a script that’s rife with emotion and nuance, Owlboy’s characters feel real in your heart despite their cartoonish look.

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Owlboy review

Owlboy tackles multiple artistic themes and subjects with consistently impressive execution. It may be a throwback of sorts, but Owlboy’s visuals aren’t tailored to specifically ape 8- or 16-bit graphics; it doesn’t have a limited color palette, and its pixel resolution changes based on the scene at hand. When you enter wide-open spaces, the camera zooms out, chunky details shrink, and meticulously designed structures and environments take shape. In tight spaces, you’re brought closer into the scene for more intimate inspection. From subterranean creatures to ancient structures, Owlboy tackles several artistic themes and subjects with consistently impressive execution. And if you have a soft spot for 2D games with multiple layers of parallax scrolling–where the background moves slower than the foreground to simulate depth–you’re in for a treat.

When you first take control of Otus, darting around floating islands and chatting with other creatures makes for a pleasant experience, and while the open air and bright colors deserve some credit, it’s the orchestrated soundtrack that solidifies Owlboy’s shifting atmosphere and tone. Violas and flutes instill merriment at first, but this innocence is short lived; when the pirates invade, oboes drone and cellos growl to the slow beat of a heavy drum. When the dust settles and the second half of your journey kicks off, sprightly piano compositions provide a much-needed respite from the stress of a society under attack.

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Owlboy review

Your trek to the pirate’s den takes you through expansive spaces and into the heart of sprawling cave systems where buccaneers and wildlife alike lie in wait. They typically bombard you with rocks and other projectiles, rarely engaging in close-quarters combat. On his own, Otus can only dash into enemies, stunning them at best. However, with the help of a handy teleportation device, he can summon one of three partners into his claws mid-flight to utilize their long-range blaster, shotgun, or webbing that can ensnare enemies and be used as a grappling hook to escape dangerous situations.

Otus is unfortunately a tad slow by default, which causes you to spam his dash move repeatedly to keep things moving along outside of combat. There’s a modest upgrade system driven by collecting and turning in coins found in chests, but you’re upgrading health reserves–in the form of soup canisters–and your team’s weapons, not physical traits. Still, a keen eye and fast reflexes are more critical to success than any upgrades purchased during your adventure. Knowing that success comes from a show of skill rather than your ability to collect upgrades is gratifying, but you walk away from Owlboy with the sinking feeling that the equipment and upgrades in the game have unrealized potential.

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Owlboy review

Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it’s bittersweet to see watch it end. Standard combat isn’t anything special, but it never wears out its welcome thanks to deft pacing. Owlboy steadily mixes combat and exploration with measured stealth challenges, fast-paced escape sequences, and entertaining exchanges between characters. The chase/escape sequences in particular are some of the most impressive moments in the game, throwing you into a harrowing race against time in the face of tightly choreographed hazards. These scenes are challenging and filled with visual effects that add to the sense of danger, and they’re overwhelming at first, but should you die, not to worry: Owlboy never truly punishes you for failure, allowing you to restart from the last room you entered.

Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it’s bittersweet to see watch it end. As you relish the outcome of the final battle and watch the closing cutscene, you can’t help but reflect on the beginning of your adventure and how far the world and its inhabitants have come. You’ll never be able to play Owlboy for the first time again, but the memories of its magic moments stick with you. This is more than a treat for fans of old-school games; Owlboy is a heartfelt experience that will touch anyone with an affinity for great art and storytelling.

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Hoverwatch Gives You a Bird’s Eye View–Android App Review

Hoverwatch Gives You a Bird’s Eye View

Parents today definitely have a tough job when it comes to ensuring their loved ones are safe—even from themselves. One way that helps where online safety is concerned, is to monitor a variety of activities so you know what’s going on. Privacy, or the lack thereof, is a touchy subject but in some cases, such as parents of young kids with smartphones, parent’s have a duty to know what their kids are doing and make sure they’re safe. You may have other reasons to monitor online activity, and in cases where it’s perfectly legal, it’s good to know there are tools and services available to get the job done.

An excellent option for monitoring a host of online activities is Hoverwatch. Developed by Refog, Inc., Hoverwatch is a fantastic way to keep tabs on all sorts of activities being done on the device you want to track, as well as the location of the device itself. Be it a an Android device, an iOS device, a Windows computer or a Mac you can easily keep track of text messages, WhatsApp messages, Facebook activity, the device’s location, and more.

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Hoverwatch Gives You a Bird’s Eye View

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Concept and Functionality Hoverwatch gives you basically what you would expect: users can install the application on the intended tracking device, and then monitor its use from afar in real time without the actual user knowing. That sounds invasive (and it is, we suppose) but there’s good reason for it. With Hoverwatch, a parent can easily see what their child has been up to, and determine if any monitored activities have potentially endangered them. The application keeps records of all incoming and outgoing text messages, regardless of whether they’re deleted on the device or not. Likewise, all call records are kept safely on the company’s servers. Hoverwatch Android App It goes beyond this, though. Let’s say the individual with the device is not where they’re supposed to be—you’re concerned, but what do you do? By using GPS tracking, Hoverwatch can monitor the devices location, allowing you (or the authorities) to quickly locate it and resolve the situation. You can even listen to the device’s surroundings through the application, allowing for unprecedented control and security. It’s smooth, effective, and endlessly useful. And if you’re using another application similar to Catch Me If You Can, we can assure you that it offers as many or more features.

Design and Graphics When it comes to layout and design, Hoverwatch is also everything we could hope for and more. It’s good-looking, easy to navigate, and of course, totally silent. If you don’t want the device user to know the application is running in the background, they will never see it. This allows or perfect security across the board, which is of pretty obvious value. We also appreciated how well the desktop, browser-based version of the app ties directly into the mobile app. You can, in fact, have a number of devices all running Hoverwatch, and monitor them all directly from the Web. This kind of functionality is not only useful, but downright gorgeous.

Overall Value At the end of the day, Hoverwatch is a terrific app with a specific purpose. The Personal edition lets you track one device and is $19.95 per month or $8.99 per month if you sign up for one year. The Family Plan lets you monitor up to 5 devices and $39.95 per month or $199.95 for a year, which comes out to $3.33 per month for each of 5 devices. If you’re interested in the functionality of this type of app, it’s worth it to check out the site to see all that the service covers. And as stated, if have a legitimate need for an app like this one, Hoverwatch is easily one of the best in the genre. Hoverwatch is easy to set up, easy to use, solid, well-designed, and feature-packed.

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Star Fox Zero Review–Game Online Review

Star Fox Zero Review

Even for those intimately familiar with the series, Star Fox Zero is immediately confusing. On the surface, it appears to be a modern extension of Star Fox 64, the space combat classic that took off in 1997. It certainly looks the part with its Wii U facelift, but after finishing a single level, the message is clear: Zero plays by its own rules. It relies on the GamePad’s display and motion-sensing capabilities, demanding that you divide your attention between two screens–one for flight and one for shooting–which fundamentally alters your approach.

It’s not surprising to see Star Fox’s mechanics change in light of the GamePad, but where Nintendo strives to give you more control over your weapons, it simultaneously neglects the chance to create a proper Star Fox sequel, aiming for a retelling instead. Zero is often a near-mirror image of Star Fox 64, featuring many of the same antagonists, locations, and one-liners. You lead the familiar band of do-good anthropomorphic animals, zipping around in nimble fighter jets, thwarting intergalactic villains and indulging in campy yet catchy banter.

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More than anything else in Zero, piloting your Arwing is a joy. Your booster jet communicates a great sense of speed as you twist in midair and flip around behind enemies, leaving bursts of energy in your wake. You also have to contend with tight spaces, tipping your wings at just the right angle to slip through small gaps and avoid environmental perils. As you bob, weave, and barrel-roll your way to the heart of your enemies’ operations, there are power-ups and other collectibles to acquire along the way, but they require a keen eye and quick reflexes.

You spend most of your time in the cockpit of your Arwing, but Zero has a few new tricks up its sleeve when it comes to vehicles. The first is the Walker, which is a chicken-like bipedal mech that you use to fight on the ground and within the confines of interior spaces. It’s actually a transformation of the Arwing, which you activate on-the-fly with the press of a button. The Walker can sprint, hover, and dodge at a moment’s notice. It’s useful in a pinch, but it doesn’t hold a candle to the Arwing. You also have access to a slow, drone-like copter in the Gyrowing. It packs a tiny, tethered robot that you can lower and navigate through small spaces to access computer terminals. Once lowered, you look through the robot’s eyes using the GamePad’s screen to pinpoint your target and hack away–a process that’s more tedious than anything else.

The Landmaster tank from Star Fox 64 makes its return as well. It trundles across rocky terrain with ease, and can quickly roll or hover to avoid danger. But new to Zero is the ability to transform the Landmaster into a jet. It doesn’t match the speed or maneuverability of the Arwing, but it’s a welcome bonus that makes piloting a slow tank a tad more exciting.

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Most stages in Zero are on-rails, where you move forward at a constant rate. In other scenarios–typically boss fights–you switch into All-Range Mode and take full control of your Arwing. In the on-rails missions, you’re encouraged to attack enemies and destroy objects to clear a path, but the game doesn’t wait for you to do so because levels constantly pull you forward. In All-Range mode, your objectives are focused on combat, and it’s here where Zero’s complicated control scheme becomes the center of attention, but not in a good way.

In All-Range mode, your objectives are focused on combat, and it’s here where Zero’s complicated control scheme becomes the center of attention, and not in a good way. In past Star Fox games, movement and aiming were directly connected; you steered your Arwing to move your reticle. Now, you move your GamePad to adjust your aim independently from your craft. In theory, this allows you to be a more capable marksman, picking off enemies with greater speed and accuracy than before. The catch is that you have to look away from your TV and focus on the GamePad’s first-person cockpit view while your vehicle flies unattended. You have the option to press a button to shift the cockpit view to the TV, but even so, the same disconnect applies.

Though you may find some success aiming with the third-person reticle when flying through linear stages, it’s terribly misleading. Rather than indicate where your shot will land, the reticle in Zero’s third-person view is representative of your line of sight from the cockpit. You can hold a button to disable motion-controls when you aren’t firing and in theory aim in the traditional Star Fox way, but given the inaccuracy of the reticle, this is hardly a saving grace. This disconnect is frustrating in practice, and feels like a passive-aggressive nudge to look at the GamePad, despite the fact that you have obstacles in your flight path and incoming fire to worry about.

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So you learn to trust your instincts and tilt the GamePad to adjust your aim during on-rails missions. It’s not ideal, but it works most of the time. Once you enter All-Range mode, you have no choice but to switch between first- and third-person perspectives. Here, the camera becomes unshackled and floats around your vehicle rather than directly behind it–your over-the-shoulder line of sight is stripped away. Although you can lock onto enemies that come into view, it’s only the camera that’s affected, not your aim. This overall shift in perspective is jarring and it’s difficult to find your bearings the first few times you have to deal with it, not knowing where to look or what actions to prioritize.

No Caption Provided Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10 It took hours to become fully acclimated to Zero’s new rules, but it eventually clicked. While I still resort to feeling out my aim during linear levels, I’m more comfortable and effective in All-Range mode now that I understand the order of operations: position your vehicle appropriately, focus on attacking your enemy until they’re out of view, then reorient yourself and start the process over. The high learning curve was enough to make me put down the controller and walk away more than once early on, but every time I returned, my skills improved. My relationship with Zero got off to a rocky start, but I was in a better place once I convinced myself to forget everything Star Fox 64 taught me and accept Zero on its own terms.

Even though I learned how to cope with Zero’s peculiarities, I found myself wavering between excitement and apathy as I went through the campaign. Zero’s new controls work and serve the purpose of giving you more precise control over your two primary functions, but they don’t necessarily make for a more fun space combat game–Zero’s more plodding missions feel like chores. No matter how you slice it, Star Fox has always been a series about flight and movement, and Zero dilutes that formula by forcing you to prioritize shooting. That’s not to say you never had to fire at enemies in the past, but the act of aiming was tied to movement, which maintained the ever-present joy of flight. Now, the act is tied to a complex control scheme that’s a mild but regular source of frustration.

I was in a better place once I convinced myself to forget everything Star Fox 64 taught me and accept Zero on its own terms. Zero was enjoyable at times despite its misgivings with the controls. It’s saved–in part–by its presentation, which is simple yet eye-catching from the start. Blue skies and verdant hills with crimson enemies give way to vast expanses of outer space–the perfect canvas for lasers and radiant stars. With the added gravitas from the soundtrack and the quips from your allies during battle, Zero often echoes the Star Wars films’ great battles, albeit with a cast of furry heroes. However, when presented with so many familiar locations, it was hard not to consider this as a missed opportunity to develop a totally original Star Fox sequel. But the old material is handled with care, and later levels stand out, with new mission designs and set pieces featuring impressive scale.

By the end of my first playthrough, I was eager to go back and retry old levels, in part because I wanted to put my newfound skills to the test, but also because Zero’s campaign features branching paths that lead to new locations. Identifying how to open these alternate paths requires keen awareness of your surroundings during certain levels, which becomes easier to manage after you come to grips with Zero’s controls. My second run was more enjoyable than the first, and solidified my appreciation for the game. While I don’t like the new control scheme, it’s a small price to pay to hop into the seat of an Arwing. Though I feel like I’ve seen most of this adventure before, Zero is a good-looking homage with some new locations to find and challenges to overcome. It doesn’t supplant Star Fox 64, but it does its legacy justice.

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Dangerous Golf For Androids Review

Dangerous Golf Review

Demanding equal parts finesse and intuition, golf is a sport few will ever master. A poor swing here, a bad lie there, and even the most passionate golfer can see their enjoyable pastime turned into an exercise in anger management. Dangerous Golf, on the other hand, eschews precision in favor of chaos. Like a drunken afternoon at the driving range, hitting a golf ball in Dangerous Golf is about expressing power, and nothing like actual golf. Your priority is to smash into as many objects as possible in everyday environments like bathrooms, kitchens, and fancy estates. It’s a diabolical fantasy brought to life, but it’s not half as fun as it sounds.

Across four countries and numerous locales, you will hurtle golf balls into objects including fine dining ware, pianos, priceless works of art, and–why not–urinals. Don’t worry about choosing an appropriate club or timing your swing just right. Simply aim the camera, press a button, and let the catharsis of destruction sink in. When you break enough items in a level, you can execute a follow-up Smashbreaker shot, which allows you to manually steer a bouncy, flaming wrecking ball, plowing through props and racking-up score multipliers until your timer runs out.

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Dangerous Golf Review

Wrapping your head around the physics of a bouncing golf ball is easier said than done, especially when the game’s camera is obscured by flying pieces of broken objects. Once your Smashbreaker shot is powered up, you have to use both the left stick and the camera to control the ball, as well as two shoulder buttons to dictate how high or low the ball bounces. Most of the time, you can sort of steer the ball the way you want to, but it usually feels like you’re trying to steer a ship with broken equipment, praying it reacts the way you want it to and struggling to correct it when it doesn’t.

You eventually have to putt the ball into a hole, but if there’s an unobstructed path (one devoid of unbreakable objects), you can just push forward on the analog stick and the ball will zip right in, smashing through smaller debris along the way. But if higher scores and rankings are what you seek, you may decide to bounce your ball off of walls or hit it into the air and attempt to drop it in the hole for an added bonus–sometimes you’re left with no other option.

There are rare levels filled with dozens of holes, where putting is your only objective. With a limited amount of balls in hand, you need make sure your shots are true–or at least pray they are lucky–in order to avoid running out while frantically taking aim at targets near and far. Pure putting levels lack the destruction found in standard outings, but they stand out as the best Dangerous Golf has to offer. In these moments, your goal is clear, and more importantly, your controls are intuitive.

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Dangerous Golf Review

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10 The oddball nature of Dangerous Golf is momentarily enjoyable, but apathy quickly sets in as you proceed to smash familiar objects level after level, resulting in all too familiar chaos. The game attempts to liven up your experience by introducing gimmicks like bombs, and showering you with loud graphics and sound effects. But all of this does very little to make the experience appealing in the long run. It’s like a comedian who shouts mediocre jokes–being loud doesn’t make the material any better.

With 100 levels and far fewer unique locations, Dangerous Golf is best enjoyed in small bursts lest you grow bored of the repeated use of familiar maps. However, any amount of time in the game can prove frustrating due to the burden of long load times, especially when you get to the more complex missions. In later levels, you’re still smashing objects like you always have, but you ultimately have to learn to avoid hazards and direct your ball on a particular path in order to hit specific objects to earn enough points for a medal. When precision fails, you will naturally restart the level.

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Dangerous Golf Review

This process becomes unbearable–it seems the game is completely reloading the level–and you have to stare at the same loading screen every single time. To make matters worse, the loading screen is just an image of the controller with button descriptions. Buried in the corner are little hints–the only attempt the game makes to explain its nuanced scoring and control systems.

Dangerous Golf is a game you want to love, but it becomes increasingly difficult as you go: the unintuitive controls stop being cute and begin to become an annoyance; the objects you smash, which for a moment inspired joy, become an afterthought. Wacky games have a place in gaming, but a game like Dangerous Golf needs more than boisterous effects and odd scenarios to sustain its allure.

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The Way For Androids Review Game

The Way For Androids Review Game

A lone man stands tall among hundreds of gravestones. His hunched shoulders and back, and the slight grimace on his face indicate the burden of impending peril. He grabs a shovel and starts digging. You can spot an intimidating city skyline in the distance, with gloomy clouds suffocating the sky. Eerie, synthetic piano notes play in the background. “Her grave..,” the man whispers. He quietly moves through the cemetery, beginning his tumultuous journey to discover a way to bring back the dead.

What is the meaning of life, and how far would you go to hold onto your loved ones? The Way asks these two age-old questions throughout its intriguing narrative. The premise is simple and familiar, but The Way sprinkles enough clever story beats and surprises to avoid predictability. The beginning chapters show promise, offering inventive puzzles that make great use of your character’s strengths and weaknesses. These obstacles require patience, thought, and the ability to accurately retrace your steps. The puzzles during the game’s opening hours range from simple tasks, such as deciphering riddles and acquiring precious passwords, to unlocking hidden doorways and passageways in dangerous locations. Early on, you sneak into a security building crawling with deadly robots and cameras armed with lasers. Avoiding the detection while crawling through vents and hitting switches makes for thrilling James Bond-esque moments.

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The Way Review

All your character can do at this point in the game is jump, crawl, and fire a gun–if he has one. It’s this simplistic approach that makes The Way a momentarily delightful experience. One early challenge requires you to find a way to disable streams of water so you can reach your destination. There are curious, bright green numbers placed above each stream. Switches that stop water from flowing are hidden in a different room, and also have the same numbers. I had to figure out in what order to hit the switches based on their placements above each stream. It took some time to solve, but it felt gratifying when I finally did.

The Way unfortunately devolves from this type of level design in favor of mundane trial and error. Where the earlier puzzles give subtle clues, later obstacles offer almost nothing in the way of hints or direction. You’ve no knowledge to refer to, and you end up stuck on a puzzle that can only be solved through banal repetition.

The Way further discourages you when it combines these poorly-designed obstacles with haphazard mechanics. At one point you acquire the ability to use a shield that deflects laser beams. The shield, when deployed, is difficult to wield with skill, and it has to recharge between uses. One of the worst puzzles in the game tasks you with precisely deflecting lasers with your shield towards small tiles in order to create a complicated circuit. This took me an hour to solve due to the cumbersome nature of the shield, and because I had no clue which tiles to hit first. This bogged down the game’s swift pace. From then on, the puzzles grew progressively more boring and confusing. Thankfully, the story and characters are fascinating enough for you to keep playing.

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A beautiful, happy moment.

The small handful of characters you meet along your journey are all eccentric, and play a vital role in the plot. A group of barbaric, colorful villagers you encounter in an ancient village wear strange masks, and can’t speak English very well. You also partner up with an orange behemoth-like creature nicknamed “Tincan.” The highly detailed, pixelated settings and character models, and the synth-like sci-fi musical score further enrich the excellent worldbuilding and storytelling. No environment or level looks the same, from decaying graveyards and ancient caverns, to sunny sand-swept deserts and bright green forests.

Making your torturous, long trek across planets and galaxies to discover the key to the afterlife can be fascinating. It’s a psychological examination of the human spirit and mind, and what we’re truly capable of when we can’t accept our losses. You have to spend several hours solving frustrating puzzles to see it through, but The Way’s poignant story is worth the occasional struggle.

In addition to your gaming tastes there are other hobbies, I like reading and I casually Jokes that are funny

Pinball BOOM is a Spooky New Twist on the Classic Arcade Game

Pinball BOOM is a Spooky New Twist on the Classic Arcade Game

In my opinion, pinball is one of those games that gets better with age. I thoroughly enjoyed it as a kid and even as an adult I never pass up the chance to try out a new pinball game. Pinball BOOM brings a scary Halloween twist to this classic arcade game. Created by Gaming Chef, this Halloween pinball game is lots of fun once you’ve taken a little time to get used to it.

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Pinball BOOM

Concept and Gameplay The only thing I can say about Pinball BOOM is that in order to play it, you have to try and forget everything you know about pinball in the first place. In some ways Pinball BOOM really is scary and frightening since it isn’t like traditional pinball where you have to control the ball using your flippers. Instead, the flippers move automatically and you have to tap the screen to propel the ball through the air. Instead of stationary objects and obstacles, you have to worry about flying debris. As you play Pinball BOOM you’ll earn gems that can be spent on power ups or costumes for your pinball character. Power ups can accomplish certain tasks like blowing up obstacles or propelling your ball skyward. The biggest issue I have with Pinball Boom is that it’s borderline frustrating to play. I don’t mean frustrating in the sense that it’s difficult to master, but in the sense that it almost feels like the game sets you up to fail. Essentially this is like the Flappy Bird of pinball. Of course Flappy Bird enjoyed incredible popularity so it’s safe to say that there are lots of gamers out there who love this type of challenge.

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Pinball BOOM Android Game

Features

Pinball BOOM Android Game As I mentioned above, the latest update to Pinball BOOM includes the option to purchase costumes for your character. I do think this is a cute touch that actually gives players something to work towards, and it’s pretty easy to earn enough gems to unlock them. You can earn gems by playing or by watching videos. I do wish Pinball BOOM offered a little more variety when it comes to pinball boards. The Halloween theme is nice but it got boring after awhile. It would be great to see a few more boards with different themes just so players can enjoy little variety.

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Google Play for free

Value Pinball BOOM is available to download from Google Play for free and doesn’t seem to include in-app purchases. There are ads that pop up every now and then, but they don’t interrupt gameplay. Overall, Pinball BOOM is a game that will definitely get you into the Halloween spirit but also takes some getting used to. I do wish it were a little easier to play but you might have much better luck than I did.

Entertainment outside the game helped me, I was entertained by the clean joke of the day

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Manage Your Favorite Team with Online Soccer Manager

Manage Your Favorite Team with Online Soccer Manager

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 Online soccer manager

Online Soccer Manager (OSM) is a splendid game that lets you manage a soccer team. Developed by Gamebasics BV, this app lets you live out the dream of managing a professional soccer team as you buy, sell and train a virtual team. Features

Full of fun features that create an authentic experience for the player, OSM allows users to choose a club (Ajax, PSV, Inter Milan, etc.) and make agreements with various professional clubs letting them use their official logos. You choose the team’s lineup, tactics (e.g. tiki-taka possession style or more direct style) and players. Virtually live out the role of a manager by sending out scouts, negotiating costs and trades, and selling team players. The decisions made do affect the outcomes of games so choose wisely! Play against your friends and challenge one another and/or join leagues. OSM is quite a step up above similar Fantasy Football Games due to its level of modifications. The replayability factor here is incredible. Each day players have a new competition to manage, whether simple friendly matches against other teams or daily training. Players also get a new team for each season. This app does require an active internet connection (hence the name) so you must first secure a reliable connection. unnamed

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Unfortunately, there isn’t any actual gameplay to be seen as in the Football Manager computer game. Online Soccer Manager is a goal-winner above other similar Android soccer manager games with the sheer volume of professional sports teams, players and the amount of modifications that users can make. Overall, this is a fun app to play but more actual gameplay for the matches would make it even better.

Appearance and Layout OSM has a smooth graphical design that makes it easy to understand how the game is played and is attractive in its appearance. Since there aren’t any gameplay graphics, players don’t need to worry about lag while playing (other than lag due to internet connectivity). The layout is decent, not too cluttered and it is easy for players to navigate through the various menus and maps. It is easy to change tactics and pick players. The general appearance is well developed and user friendly.

Value Online Soccer Manager is free to download. It does have numerous In-App Purchases that players can make to beef up their team and these range from $1.99 to $89.99. Online Soccer Manager needs 84 MB of space and offers ongoing entertainment with so much to offer.

*****

I also like soccer games, but in addition I also love stories jokes for adults

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Solitaire Party is One Party Not To Miss-Android Apps Games Review

Solitaire Party is One Party Not To Miss

Mobile games can be really fun, but if you tend to collect them they’ll end up occupying a significant amount of space on your Android device. If you’re looking for a fun new solitaire game bundle, Solitaire Party is the one for you. Created by BP Mobile Games, this bundle of classic solitaire games will surely keep you entertained for hours on end.

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Mobile games can be really fun

Concept and Gameplay Solitaire Party is a suite of your favorite solitaire games: Klondike, Freecell, Golf, Forty Thieves, and Spider (1, 2, and 4 suits). Sometimes called a patience game, this solitaire card game collection has all the ones you want to play. It’s very easy to switch between game modes and tweak them to your liking. Gameplay is very simple and you can choose to either tap once or tap and drag cards to play your moves. Figuring out how to play is super simple and you’ll be flipping cards in no time flat. Solitaire Party is very straightforward on how to do different things like set up games exactly how you want them, so you don’t have to worry about things getting boring. One of the aspects that I really like about Solitaire Party is the fact that you can customize the cards themselves. It’s very easy to change the backs and fronts of the cards by choosing from a nice variety of designs. Solitaire Party makes it easy on players who might find themselves in a pickle by providing unlimited free hints. This is particularly rare to find in games because hints are often a premium feature or they’re available in very limited supply.

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Solitaire Party Android Game

Features Solitaire Party packs a pretty big punch for such a small game. In fact, one of the key features of the game is that it occupies less than 4 MB of space. For once you won’t have to worry about removing games or other apps in order to make room if you’re low on device space. If you like daily tasks in games, Solitaire Party even includes daily challenges for you to complete. This is an awesome feature because it allows you to come back to the game and experience something totally new.

Value Solitaire Party is available to download from Google Play for free and does not include any in-app purchases (that I could find). Overall, Solitaire Party is a very solid solitaire game that I highly recommend trying. It offers tons of variety and hours of fun with a very light download size.

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Press Release: Kids Games Projects Updates I Love Preschool

Press Release: Kids Games Projects Updates I Love Preschool

FOR IMMEDIATE RELEASE Poznań, Poland – June 30, 2016 – Kids Games Projects recently released an update for their latest game, I Love Preschool. This suite of over 50 educational activities for kids is sure to appeal to both parents and youngsters alike. Reviewed by Sarah Hanlon

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Kids Games Projects Updates

Utilizing years of experience creating apps and games for children, the developers of I Love Preschool have crafted an app that will help parents have a positive influence on their child’s intellectual capacity. The app achieves this by utilizing an impressive variety of activities to help children develop a stronger vocabulary and understand cause and effect relationships all the while making learning and preschool a fun experience. The developers of I Love Preschool are very clear about the overall design goals for the app. Wojciech Wawrzyniak, the president of Kids Games Projects, explains that “The objectives of the app are to expand a child’s vocabulary, to teach about cause and effect relationships through accomplishing tasks, and to show that preschool is a form of spending time in a nice way (useful for children, who are going to preschool for the first time).”

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game review

I Love Preschool features clear narration and activity instructions that are very easy to follow. This ensures that children can pick up an Android device and begin playing immediately without parents standing by to provide assistance. A recent review by AndroidAppsReview.com gave I Love Preschool a rating of 4.5 out of 5 stars and commended the app’s multilingual support. According to the reviewer, “Changing the language also changes both text and audio narration for activities, which is perfect for parents of multilingual kids.” The review continued with its praise for the multilingual aspect of the app saying “They can learn new words this way and experience the language they’re learning in a natural way.” I Love Preschool can be downloaded from Google Play for free and is designed for Android devices running version 2.3 or newer. Update 1.32 added a request for users to leave a review for the app in Google Play, as well as a new “random scene” feature. About the Developer:

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Kids Games

Based in Poland, Kids Games Projects was founded in 2014 with the mission to entertain and educate children around the world. Their applications have been designed to teach cause and effect relationships in a simplified way that’s easy for kids to understand. Apps are designed to stimulate children’s senses through pictures, sounds, and touch. Applications developed by Kids Games Projects are translated into many languages and tasks in the game are read clearly by a professional narrator for the following languages: English, Czech, Finnish, French, German, Italian, Japanese, Polish, Portuguese, Russian, Spanish and Swedish.